Dice Runner
Endless runner where you navigate playforms made of dice in 3 distinct game modes.
Controls:
- Movement: WASD
- Jump: [Space]
- Exit: Q
Game modes:
- Standard
- Take all the time you need to jump from platform to platform and see how far you get.
- Sprint
- You move at full speed at all times and can only use your turns to slow yourself down.
- Roll
- Physics-based dice that spawn and fall randomly to produce platforms for you to traverse. You are constantly chased by a kill-wall that melts your HP. You also have a second-chance bounce on a cooldown timer to recover in tight sitatuations.
Warning:
- Roll mode death uses a particle effect that seems to lag the first time it occurs. It should be fine on all subsequent runs.
Status | Prototype |
Platforms | HTML5 |
Author | feetuh |
Genre | Platformer |
Made with | Godot |
Tags | 3D, Endless, Endless Runner, Godot, jumping, Low-poly, Runner, Short, Singleplayer |
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